User talk:76.164.170.2

it all, Joe.This game is amazing. It does have it's flaws, and it can be frartsuting at times, but the good points far eclipse the bad ones. Though, I have to disagree with you in one point.You said that other players helping you is beneficial. While this is true in most cases, when I'm in some remote part of an area, and a world event of the kind kill the   pops up, I kinda take it as a challenge to myself, to take it down alone. That could be just my thing, though.What bothers me most about the whole GW2 situation though, are those people trying to compare it WoW. Saying GW2 rocks, WoW will fall, or the other way,  GW2 sucks, WoW reigns. I've played MMORPGs for a good ammount of years, being WoW my most recurrent one, and I gotta say, it's simply a very difficult comparison. Both games are wildly different in playstyle, but it doesn't mean one is better than the other. WoW has lots of strong points too, the strongest for me being the consistent (well, mostly) lore and epic blizzard-like storytelling. Sucked me right in.Technically speaking, both games are very solid. The commands are very responsive (which seemed to be an issue in earlier MMORPGs), which is essential in an action-oriented game as GW2.ArenaNet took a bet in it's own skill with this one. There were a lot of things that could have gone wrong. But, as Joe said, execution was flawless, and they nailed it.Still, there were some things that I've been hoping to see in the game (or that I've still to see, after all i didn't get that far yet), like airborne battles in PvP (or PvE). Damn that would be awesome.I realize that a lot of what I've written here will ring as obvious to many people. That comparing WoW with GW2 is a waste of good brain-cells, and it's obvious that the two are very different. But sometimes, some obvious things need to be said, and I felt like saying them.On a side note, to finish off, at the beginning of the review I thought: Joe won't DARE not to mention the soundtrack. Fuck YES. Thank you, Jeremy Soule.